Environment materials and look development for Taiga Boreal's Huge Ice and Snow cliffs. Created optimised shaders for subsurface scattering ice blocks and large snow cliffs.
Art Director
https://www.artstation.com/beek-art
Head of Environments
Marc Tingle
https://vimeo.com/user10456963
Environment Artists
https://www.artstation.com/vancho
https://www.artstation.com/nittobg
Concept Artist
https://www.artstation.com/kendrickszb
Thanks to everyone involved